Archive for the 'Platformers' Category
Review: Braid (XBLA)

This past Wednesday, Braid was released on the Xbox Live Arcade. A platformer that uses the manipulation of time as a core gameplay mechanic, Braid attempts to push the boundaries of how games can be storytelling devices.
Does the game succeed? Hit the jump to- Oh screw it. Braid is f***ing brilliant. Buy it now.
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Design Your Way Into Bionic Commando Rearmed

Bionic Commando was, without a doubt, one of the biggest cult hits of the 8-bit gaming era, so it was no surprise when a remake was announced for XBLA, PSN, and PC. Capcom is now giving Bionic Commando loyalists the chance of a lifetime: a chance to design a level for the new version. To be more specific, Capcom wants your ideas for a “challenge level”, which are basically timed obstacle courses. Your design can be as simplistic or as detailed as you want it to be. All mediums are accepted, as long as you can get an image of your idea into email form.
What’s the prize for the lucky gamer who gets their level picked? Not only will they have their level featured in the game, but they will also get their name in the credits, which you can brag about for the rest of your life. Start thinking up your creation now though, as the contest only runs until at 11:59 PST of March 12th. Full details can be found at Capcom’s blog.
No commentsWow, PETA did something cool

While I usually try to avoid the bizarre antics of PETA, a friend of mine turned my attention today to PETA’s Super Chick Sisters, a flash game just oozing with edutainment and Mario-like goodness.
4 commentsWeekly Retro Review: Chip ‘n Dale Rescue Rangers

The Nintendo Entertainment System was known for two things: Licensed games and platformers. Gamers of today will probably wince when they hear of licensed games, the retro era, being a licensed game did not always mean poor quality. As a matter of fact, some of the best games of yesteryear were based off of popular TV shows and movies.
The game I look back on today was everything listed above: a quality, licensed platformer. Chip ‘n Dale Rescue Rangers was one of my favorite childhood TV shows, and the game only my increased love for the two chipmunks. In the game, you got to choose between Chip and Dale, (But seriously, who didn’t pick Chip? Chip was such a badass.) and you work your way through an assortment of levels to accomplish objectives starting with saving kittens, and eventually stopping Fat Cat and rescuing Gadget. The rest of the review is after the jump.
3 commentsCool Spot: F*CK YEAH!

Does anybody else remember the game Cool Spot that was released for the SNES and Genesis way back in ‘93? Because I do, and I’ve reminisced about it here. Be warned, though, as this article is NOT SAFE FOR WORK due to the (unfortunately unavoidable) gratuitous use of vulgarity that might just be on par with a Tourette’s-ridden sailor. Just be warned before you hit the jump:
5 commentsCES: Little Big Planet Adds Bitch Slap
Not only is Little Big Planet one of only two games that screams “BUY A PS3″ at me but it now also includes the feature to slap your friends into burning pits of lava as the above video from CES shows. One of the things I love/hate most is when you can mess up the people playing with you. Of course with Little Big Planet’s impressive anything and everything creator level creator I’m sure we’ll be looking at plenty of homebrew designs that actually require you to beat up on your partners. I haven’t played the game yet so I don’t know how it would come into play, but I’m sure there is a way that slapping a clothe doll representation of your friends into a pit of death would be beneficial.
As a side note, this video also proves that you do not have to be good at video games in order to design them. It does help to have a fancy accent. Hopefully the video is working for everyone.
4 commentsSuper Mario Galaxy: The Re-Review!!!

I’ll get the formalities out of the way; my name’s Poopface Morty and I’m a new writer. That is all.
Some of you may remember our review of Super Mario Galaxy. To put it lightly, lawl sure as hell didn’t care for it. That’s cool to me, as we all have different tastes, but it seems that about 90% of everyone who read the review disagreed with him. With my first article for the Explosion-of-Sex™ that is MEGATONik, I decided to put up a re-review of the title. Expect more creative articles at a later date, as I’m getting this sumbitch up before everyone forgets about this game. This review isn’t a direct rebuttal to lawl’s, that which I already posted in his review in the comment section, but this is my own standalone review. So, hit the jump to see what I have to say about this game.
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Review: Super Mario Galaxy (Wii)

Every once in a while, a game comes along that completely changes everything you know about video games. Super Mario Galaxy is not that game.
You could argue that its prequel, Super Mario 64 was the “game to end all other games” when it came out 11 years ago and completely revolutionized the 3D platformer, and you would probably be right.
Now, 11 years later, Nintendo has finally released a full blown sequel to Mario 64, after the disappointing spin-off, Super Mario Sunshine, on the Gamecube.
How does it fare? Hit the jump to find out.
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