Sep 9
DDO Goes Free to Play, Picks Your Pocket For Additional Content

I’m excited for this announcement as I am a fan of anything that originally had a price hurdle that becomes free, and rather like the idea that I can play as much as I want of DDO. In this case the company is going the route of micro-transactions to profit. In order to experience some dungeons/classes or to boost a character a small fee may be paid (Reminds me of the Gunbound system). Oddly enough I rather support this idea, not only can I play until I run into blocked content (I know there is a class and some other content blocked off, I am under the impression you can reach max level and play a large amount of the game) - plus I can pick and choose to my hearts’ content. If nothing else, I’m certainly not going to argue with free. An instanced based dungeon crawler I can get all my buddies to play since it’s free? Count me in.
Hit the jump for images of the quick sign-up and download process at www.ddo.com.



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