Feb 26

Two Worlds Getting More Worlds

By Woody

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Needless to say, Two Worlds doesn’t have a whole lot going for it. Being basically a failed Oblivion clone, there isn’t much that it can offer the western RPG crowd. Developer Reality Pump is looking to expand on its one strength, the inclusion of multiplayer, by offering two new multiplayer expansion packs soon. Among other things, the new expansions will open up new co-op missions, improved PvP modes, and introduce new weapons. Each expansion will offer 10 more hours of gameplay, with the first one being due out in March and the second sometime in April. If you’re brave enough to play through them, each pack will put you back the sum of 600 Microsoft Points, or $7.50. Hit the jump for the full press release and 4 high-res screen shots.

TWO WORLDS TO GET BIGGER AND BETTER ONLINE

Pair of Downloadable Content Packs Will Greatly Expand Online Multiplayer World of Antaloor

Grapevine, Texas – February 26, 2008 – SouthPeak Games today announced that it will be releasing two downloadable content expansions for its open-world role-playing game hit, Two Worlds. Both packs will be made available through Xbox LIVE® Marketplace for the Xbox 360® video game and entertainment system from Microsoft, and both will expand and improve the game’s online multiplayer experience.

Both expansions will grow the world of Antaloor with new multiplayer maps, allow players to go on important quests together with new cooperative missions, and let online characters face off in new player-versus-player challenges. Each downloadable pack adds over 10 hours of online play to the already massive title.

November’s title update improved the multiplayer gameplay modes and fixed lag issues some players were experiencing. With this content a new PvP game mode will be made available enabling players to battle it out as they try to control certain areas of the map. There will also be a handful of new weapons for players to battle with as they embark on expanding storylines.

“Two Worlds has been a huge success for SouthPeak and much of its appeal has been a huge world to explore,” said Melanie Mroz, CEO of SouthPeak Games. “Reality Pump has worked tirelessly to improve the multiplayer experience and the downloadable content is geared towards expanding upon it, offering lots of new missions and areas to explore with friends.”

The first expansion pack for Two Worlds will be available for download in March, with the second becoming available in April. Both will cost 600 MS points.

In January, SouthPeak Interactive, LLC and Global Services Partners Acquisition Corp. (OTC Bulletin Board: GSPA, GSPAB, GSPAW, GSPAZ) jointly announced that they have agreed to a business combination resulting in a new publicly held entity that will be called SouthPeak Interactive Corporation. The transaction will allow SouthPeak to access the public markets to accelerate its growth strategy and take advantage of strong industry growth trends.

About SouthPeak Games
SouthPeak Interactive, LLC develops and publishes interactive entertainment software for all current hardware platforms including: PLAYSTATION(R)3 computer entertainment system, PSP(R) (PlayStation(R)Portable) system, PlayStation(R)2 computer entertainment system, Xbox360(TM) video game and entertainment system, Wii(TM), Nintendo DS(TM) and PC. SouthPeak’s games cover all major genres including action/adventure, role- playing, racing, puzzle/strategy, fighting and combat. SouthPeak’s products are sold in retail outlets in North America, Europe, Australia and Asia. SouthPeak is headquartered in Midlothian, Virginia, and has offices in Grapevine, Texas and London, England. http://www.southpeakgames.com

About TopWare
TopWare Interactive is based in Las Vegas, Nevada. The company publishes interactive consumer software products in North America and is establishing a vast portfolio from budget to console.

About Reality Pump Studios
Reality Pump Studios was established in 1995 and since 2001 has been an affiliate of the European publisher Zuxxez Entertainment AG. The 45 man team developed hits such as “Earth 2140” (RTS, 1996), “Earth 2150” (RTS, 1999), “World War III: Black Gold” (RTS, 2001), “Knightshift” (RPG, 2003) and “Earth 2160” (RTS, 2005). The studio is a leading developer of 3D graphics engine development, including proprietary editing tool and environmental generators. All programming, art, design, and modelling is done by experienced in-house artists.

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Categories: DLC, Failure, PC, Press release, Screenshots, WHY??, Xbox 360

3 Comments so far

  1. xpxmxrenegade February 26th, 2008 3:29 pm

    haha they are making you pay for shitty stuff that should have been included in the game. this should be free to the owners for buying their shitty game.

  2. backflip February 26th, 2008 4:45 pm

    Lol, people actually bought this game?

  3. xpxmxrenegade February 28th, 2008 12:54 pm

    many bought it but many traded it in the next day.

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