Archive for February, 2008
Will Arnett discusses Call of Duty 4 with Conan O’Brien
Will Arnett of Arrested Development fame was on Late Night with Conan O’Brien a few days ago, and he started talking about Call of Duty 4. Whether you’re a fan of Call of Duty 4, Arrested Development, or both (or neither, but in that case you’re missing out on not only one of the best games of 2007 but one of the funniest shows ever), you should be able to appreciate the short clip.
Still, no matter what you think of it, there’s one things we should all be able to agree on: “Call of Duty 4 is not gonna play itself.” Will Arnett speaks the truth, and fortunately, Call of Duty 4 certainly seems to get around.
[Via IAMfourzerotwo]
3 commentsRock Band Downloads - 2/29/07

Today, Harmonix announced next week’s downloadable tracks for Rock Band. The good news is that there will be six songs for download. The bad news is that they will remain at the $2 price tag. So it’s like two for the price of, well, two. The songs are all previously announced tracks from The Grateful Dead, which begs the questions of whether any Deadheads are (1) still alive and (2) will come down from their psychedelic drug trip long enough to realize that Rock Band was invented.
The tracks are:
*“China Cat Sunflower” (Master)
*“Casey Jones” (Master)
*“Sugar Magnolia” (Master)
*“Truckin” (Master)
*“Franklin’s Tower” (Master)
*“I Need A Miracle” (Master)
Thankfully, all of the tracks are masters. They will be available on Xbox Live and the PlayStation Network next week for $2 each. In addition, a new pricing structure is available to buy all six tracks at once for $10 (or 800 Microsoft spacebucks).
No commentsMultiplayer Lightsaber Battles on Wii

Were you wondering, like I was, why in God’s name anyone would buy the Wii version of Star Wars: The Forced Unleashed unless they desperately wanted to swing an actual light saber? You probably weren’t because you’re up to date on all the hottest news, but I just found out about the mulitplayer battle mode included on the Wii, and since some new information has been released on it thanks to GDC I figured I’d bring everyone up to date. Since the Wii is so graphically underpowered compared to the PS3 and 360, some of the game’s levels have been removed or reworked for the Wii release. To make up for this the Wii version of the game will include a one-on-one light saber battle mode where two players will be able to duke it out in a myriad of different levels.
The multiplayer mode will feature 20 characters and multiple levels to play on. Players cross sabers of light in nine different settings while swinging their Wiimotes in one of the four cardinal directions in order to attack. Power-ups will litter the stages and enivironmental hazards will be involved some how. The one level that has been seen featured TIE fighters in the background which could be flung at an opponent when a “Force Unleashed” power-up was obtained. If your light sabers collide, as light sabers are wont to do, you’ll have a quick time event in which motion controls will determine the winner. It all sounds like it could be really awesome and force me to buy a Wii version and a 360 one if the multiplayer on the Wii turns out well.
That is a big “if” though as often things like this, especially on games ported to the Wii, are simply tacked on as “we’re sorry your system is underpowered” kind of thing. Hopefully LucasArts knows better than this and the multiplayer will stand up to the high level of innovation and design that the main game has. Heck, who am I kidding. LIGHT SABER WII CONTROLS! YUMMY DELICIOUS!
[Via MyWiiNews]
2 commentsCastle Crashers: [Insert untypable squeals of joy here]
Dan Paladin ranks up there as the world’s biggest tease. His previous game, Alien Hominid was an awesome sidescrolling arcade shooter, with difficulty reminiscent of the original Contra and a charming art style to boot. But that was just a warm-up for his newest opus, Castle Crashers. The isometric sidescroller could very well be a long-lost brother of the Teenage Mutant Ninja Turtles arcade game. Both have four different characters, each with their own unique fighting style, and cooperative play to increase the degree of awesomeness to dangerous levels.
The above video demonstrates some of the amazing animations and moves that games showcases, as well as a possibly massive overworld map, and the leveling system in the game. Screw GTA and Metal Gear Solid; Castle Crashers is my most-anticipated game of 2008.
2 commentsPlaystation Store Update 2/28 - Ummm…

Another Thursday, another Playstation Store update … and another disappointment. Honestly, there’s nothing worth mentioning coming out this week, nothing. Yes, there are new Nine Inch Nails songs for Rock Band and new No Doubt (?) downloadable content for Guitar Hero III, but other than that it’s slim pickin’s.
Check the full list of downloadable content, trailers and videos after the jump.
5 commentsAOU SF4 Trailer Looks Good, Real Good
The more the merrier I always say. Or actually I never say that, but since I now have the occassion to say it, I am. We just got some video of Street Fighter 4 from AOU 2008 Amusment Expo sent over to us and while it isn’t brand spanking new it is still awesome. This time we get three minutes of fighting featuring all the characters who have been released, including the newcomers and plenty of special moves. The game looks smoother and more polished every time I see new stuff for it and this is no exception.
I must admit that when the first screens came out I was a bit skeptical but the more I see the game in action the more excited I am about it. The 3D/2D mechanics look like they’re going to awesome, especially with the camera moving around for special moves like Guiles in the video above but the art style still seems to maintain the spirit of the tradtional 2D Street Fighter art. Maybe it’s the expressive faces or the smoothness of the movements or just the style in general but it all looks exactly like I want it.
Except for one thing. 3D E. Honda crotch has got to go.
1 commentDesign Your Way Into Bionic Commando Rearmed

Bionic Commando was, without a doubt, one of the biggest cult hits of the 8-bit gaming era, so it was no surprise when a remake was announced for XBLA, PSN, and PC. Capcom is now giving Bionic Commando loyalists the chance of a lifetime: a chance to design a level for the new version. To be more specific, Capcom wants your ideas for a “challenge level”, which are basically timed obstacle courses. Your design can be as simplistic or as detailed as you want it to be. All mediums are accepted, as long as you can get an image of your idea into email form.
What’s the prize for the lucky gamer who gets their level picked? Not only will they have their level featured in the game, but they will also get their name in the credits, which you can brag about for the rest of your life. Start thinking up your creation now though, as the contest only runs until at 11:59 PST of March 12th. Full details can be found at Capcom’s blog.
No commentsDear Bungie: An open letter to the developers of Halo 3
Dearest Bungie:
I realize that this may or may not make me sound like a broken record, but Halo 3’s matchmaking system is broken. No, not simply flawed or a little borked but full-blown broken.
5 commentsBand Practice 2/26/08: STEP RIGHT UP!!!

After a bit of a hiatus, I’m bringing back some Rock Band ‘Band Practice‘, not just because I love this section, but because of the fact that my favorite band, Nine Inch Nails, is the featured content this week! Do they rock as much as I hoped they would? If you’re not a fan of the band, will you still like it? Is March of the Pigs censored? Find out after the jump!
8 commentsFans Making Cloverfield Game, Forget to Include Lighting
It seems that if JJ Abrams is attached to a project that a cult following is bound to spring up. I could understand it with both Alias and Lost but when it comes to a movie as meh-tastic as Cloverfield (note: this opinion absolutely does not represent the opinions of MEGATONik as a whole - lawl) it is a little hard to grasp an insane devotion to the project. Maybe I just didn’t get into the whole viral advertising thing enough. These guys sure did though. The insane good people over at CloverfieldGame.com are already hip deep in making what looks to be an at least decent looking Cloverfield game for the PC.
While the game’s focus of snapping images of the Cloverfield monster and its tiny bug like minions in order to score points to advance doesn’t sound like the most fun ever the game does look like it could actually deliver some pretty creepy gameplay. Of course they’ll need to iron out that minute of total darkness in the video above and possibly tone down the thudding stomps they have for the “walking in air duct” sound effect. No game is perfect though and getting the chance to run around a city being destroyed by a giant monster could be pretty cool. Of course what makes it instantly at least worth a try is the fact that it will be free. Do yourself a favor and don’t read the “About” sections on their page; proper English is not their strong suit. Hit the jump for a few more vids if you’re interested.
5 commentsLOST: Via Domus is buggy … and I don’t care
Let me admit something - I’m a rabid LOST fanboy. I believe it’s the greatest thing to ever air on TV and every week I tune in and obsess over just what the hell is happening on the island.
When Ubisoft first announced a game based on the show using the Far Cry engine, I was skeptical. Months went by with practically no new info, up until a month ago when Eurogamer and Gamespot both posted positive previews of the game. I’ve had high hopes for it ever since reading those previews, but the game releases tomorrow and now that some people have gotten their hands on it, things aren’t so pretty. Just take a look at the above (hilarious) video.
Yeah, it’s looking to be shit, but the fanboy inside of me who would probably suck JJ Abrams off to get the answers to LOST is going to f*cking buy it tomorrow… and I’ll probably delude myself into thinking it’s the best game ever.
P.S.: Yeah, I’m pathetic.
2 commentsSony announces MGS4 PS3 bundle

Yes, yet another announcement from our dear friends, Sony. Following the previous three announcements, Sony also announced today that along with the release of Metal Gear Solid 4, they will be releasing a PS3 bundle including an 80GB PS3, a copy of Metal Gear Solid 4, and a DualShock 3 controller all for the price of $499. All of this will be coming in the latter half of the second quarter this year. If you haven’t had the chance to purchase a Playstation 3 yet, this would be a good opportunity to do so.
Alright, I’m officially done posting new Sony news for the day. I don’t even want to hear the word Sony for the next few days. I’m now very grouchy. So, leave me alone ya wankers!
5 commentsSony announces “Deep Red” God of War PSP bundle

I think we should all mark February 26th down as the official Sony day. In addition to the two previous announcements made today, Sony has announced that they will be releasing a limited edition God of War PSP entertainment bundle in June of this year. The bundle will include a limited edition “Deep Red” PSP (ooh, shiny!) with the hero of God of War, Kratos, etched into the back, along with a copy of the game God of War: Chains of Olympus, the smash-hit comedy Superbad on UMD, and a voucher to download a copy of the Playstation One game, Syphon Filter: Combat Ops, from the Playstation Store.
All of this for a mere $199.99. Get your checkbooks out, ladies and gentlemen. This is a deal not worth skipping.
[Edit: Another pic courtesy of our friends at Kotaku after the jump.]
5 commentsDualShock 3 dated and priced for US

In addition to Sony’s recent vague announcement of a release date for Metal Gear Solid 4, the company has also dated and priced their upcoming DualShock 3 controller for the Playstation 3. The controller, which features rumble (a feature left out in the creation of the Sixaxis), is set to drop for $54.99 in April of 2008. That’s right PS3 owners! Only another two or so months to wait until we can finally kill terrorists with added rumble!
5 commentsMetal Gear Solid 4 gets a vague release date

Following the announcement that Phil Harrison is resigning from Sony Computer Entertainment, Sony has finally named a vague release date for their upcoming killer app, Metal Gear Solid 4: Guns of the Patriots. The game is set to drop in late Q2 2008, with a special bonus to those who pre-order it, a guaranteed entrance into the multiplayer beta for Metal Gear Online, scheduled for April.
Wow, I am so ready for this!
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